So a quick Review of Ticket To Ride - SwitzerlandThe Swiss map is designed specifically designed for 2 or 3 players so as you would expect it is rather a cut throat and busy map with 3 players involved, with everyone fighting over the best single routes. Being a small country with mountainous terrain there is a vast amount of tunnels involved, and as such the rules state that the wild locomotive cards can only be used on tunnel routes and not on the normal routes - this makes it a fair bit more challenging. In 3 Player games, players can use both tracks of the double-routes. In 2 Player games, once one of the tracks of a double-route is taken, the other one is no longer available (makes for a fun game).
Also on the Swiss board map, some of the routes no longer link cities to cities, but connect cities to Switzerland's neighboring countries instead. These countries being France, Italy, Germany and Austria. There are also destination tickets that connect countries to countries. The tickets give you a choice of four countries to connect to with lower points for close ones and higher points for countries ones further apart.
|City to Country Destination Tickets with your choice of destination points indicated|
|Country to Country Destination Tickets|
|The Swiss Map - very busy around Zug, Zurich and Bern areas.|
The countries are on the edges
|Tunnel routes galore !|
|Very busy route to Italy .. all of them tunnels|
Now a quick review of Ticket To Ride - IndiaThe map of India is designed specifically for 2 to 4 players. In 4 Player games only, players can use both tracks of the double-routes. In 2 and 3 Player games, once one of the tracks of a double-route is taken, the other one is no longer available.
This map is an exciting one as you have to get as many destination tickets completed as you can but also you get bonus's for making a loop or circuit of that destination - i.e. you connect Manmad to Raitam
(score normally) but if you also connected these places via a different route - say through Ahamdabab you gain an end of game bonus as well, try to do this as many times as you can and the bonus points can mount up, giving you the edge in the game. Of course this makes it all very busy.
Also quite a few Ferry destinations on this map- ferries must have a locomotive (wild card) used when completing the route, and with all of them being rather long grey routes they can be hotly contested over. Grey cards mean any set of the same colour card - in case your wondering.
|The India Map - very busy in the middle sections|
get the little red one between Manmad and Kwanda ... such a vital route
Also a 10 point Indian Express bonus is awarded to the player who have the Longest Continuous Path on the board. As described above, each player may also earn Grand Tour of India bonuses. Any Ticket whose 2 Destination Cities are linked via at least 2 distinct continuous paths of its owner's plastic trains qualifies for a Grand Tour bonus. These 2 paths may intersect, but cannot share trains. The size of a player's bonus varies depending on the number of his qualifying Tickets, as per the Mandala (“Circle” in Sanskrit) bonus table shown on the Map. A player’s first and second qualifying Tickets are worth +5 points each, with the next three worth +10 each. with the most a player can receive for his Grand Tour tickets is 40 points.
|The Mandalay Table showing the bonus points given for|
each circuit (or loop) you can create for your destinations
|It gets very busy in this section - India is a cut throat exciting game, if playing 4 player mode|
the single destinations are crucial early on.
Next time I will give a review of the Africa and Asia maps - very good game editions
Has anyone played the Nordic and Nederland expansion maps perhaps? - be good to hear if they are are any good in comparision